Movement by the main character is pretty straightforward, with one twist: Toro can use a zipline to help get around. The resistance sends Taro to investigate. In the year 2046, General Pierce’s soldiers utilized robotic tech and nuclear resources to create power grids in various cities in their push for control. Taro joined the Daybreak Resistance with help from Hans Albrecht and Sonia Singh to determine what General Pierce had been working on. However, amidst the despair, an inventor-turned-army-general named Magnus Pierce started a full-scale purge of possible enemies, including protagonist Taro Takahashi’s parents. America’s cities were left in ruin with people fleeing or dead. The Second Pacific War saw a unique radiation bomb that left cities inhabitable but left buildings intact. The story begins in the late 2030s, where radiological agents are used in warfare. But is it a future worth fighting for? Warfare Wasteland It takes place in a post-apocalyptic America and offers simple gameplay with quick movement and tons of combat through a nuclear wasteland. Of course, this kamikaze style only works in the standard mode.Steel Assault is a 16-bit, side-scrolling action platformer developed by Zenovia Interactive and published by Tribute Games. Each boss has patterns that are learnable, though a few can be blitzed by concentrating damage and ignoring any harm that is incoming. But it does offer some semi-novel gameplay opportunities, especially since you can use your zipline to span a gap and hang on it - something that is required in a few areas, and even in boss fights.īosses in Steel Assault are appropriately large, but they never felt overly difficult. At first, I hated it, but soon I grew to not be so annoyed by it - though I still don’t really like it. It’s not a grappling hook-the zip line requires you to make two points of contact for it to function. There are a few platforming sections in Steel Assault, and they make prodigious use of the zip line. There were no power-ups that made me feel overly powerful, however. There are a few, however, like the electro whip that gives your whip the ability to shoot three projectiles. Steel Assault gives you a whip as a main weapon, and there aren’t really too many power-ups to collect that changes things up very much. You aren’t put back too far, but it can be frustrating to die at the end of a section, and being forced to repeat it. These sections are relatively short-only a few screens or so. There aren’t credits or lives, so if you die, you’ll be forced to replay the entire previous section you played. Steel Assault is a pretty difficult game, and death can carry a penalty. You can probably play through it in an hour or two-depending on your skill level. In pure arcade style, Steel Assault is a pretty short game. Your goal is to wipe out an evil dictator, and to do so, you’ll need to fight through his army over several chapters of explosive side scrolling action. In Steel Assault you play as Taro Takahashi, a one man army on a mission of revenge. Think games like Contra, though Steel Assault does away with guns and gives you a whip and a zip line. Steel Assault is a 2D action platformer in the old school run and gun style. Steel Assault doesn’t exactly feel like a retro run and gun style game, but it comes pretty damn close. There is a certain feel to classic arcade-style games that modern games can only attempt to reproduce. I’ve been playing a lot of retro games lately, especially arcade brawlers and run and gun style games.
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